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Introduction to Blender 3.0: Learn Organic and Architectural Modeling, Lighting, Materials, Painting, Rendering, and Compositing with Blender - GIANPIERO MOIOLI

Introduction to Blender 3.0: Learn Organic and Architectural Modeling, Lighting, Materials, Painting, Rendering, and Compositing with Blender

GIANPIERO MOIOLI

 
$76.50

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Master the basics of 3D modeling for art, architecture, and design by exploring Blender 3.0. This book explains modeling, materials, lighting, painting, and more with Blender and other external tools.
You will configure a 3D architectural environment and set up the workflow of an art and design project within Blender. You will use Blender's main tools—mesh modeling and sculpting—to create virtual objects and environments. And, you will explore building materials and light scenes, followed by drawing and virtual painting. Chapters cover rendering scenes and transforming them into 2D images or videos. You will learn to use Blender 3.0 for video editing as a compositor and video sequence editor (VSE or sequencer) with a wide range of effects available through the nodal system.
On completing this book, you will have the knowledge to create art, design, and architecture with this 3D modeler.

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Price: $76.50
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Author:  GIANPIERO MOIOLI
Title: Introduction to Blender 3.0: Learn Organic and Architectural Modeling, Lighting, Materials, Painting, Rendering, and Compositing with Blender
Release date: 03 March 2022
Editor: APRESS
Pages: 466
Subject: Programmation
ISBN: 9781484279533 (14842795311)
Renaud-Bray Reference: 18207982
Item nb: 3769794

Introduction to Blender 3.0: Learn Organic and Architectural Modeling, Lighting, Materials, Painting, Rendering, and Compositing with Blender , MOIOLI, GIANPIERO
© APRESS 2022
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